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How
to Recognize a Good Board
With this information, we
can start to look for a gunning board that will help us set up a loop.
Like I said before, a lot of a gunner’s success is lies in the board
they’re using. A one-arrow board
is preferable to a two-arrow board, so that you might try to load two cannons at
a time. Be careful though, working
on two cannons at once is tricky, and if you’re not quick you could mess
something up and take even longer to load those guns.
The first places I look on
a new board are in the upper right and lower left hand corners.
What those corners can give you will tell you if the loop path can
include that side of the board. Some
examples of corners are:
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The
dead end
Any
pieces that go past this cannon will return back out.
This corner will prevent you from including the upper cannons.
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The
workable corner
While
this corner does not lend itself easily to the loop, a well-placed arrow
will take the pieces and move them past any blocks or obstacles.
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Another
workable corner
One
arrow will allow the loop path to cover this half of the board.
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The
helpful corner
This
corner gives you what you need to maintain a loop without needing an
arrow.
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If
the corner is helpful to the loop, look past it to see if the rest of
that side can work with the loop. If
so, it’s a keeper!
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The
perfect corner
No
arrow necessary! If there is a clean path to the other side of the board
then consider yourself lucky that you have a board that needs at most
one arrow.
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And
the mish mash
This
is a corner where the blocks make it impossible to work with.
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When
facing a board with mish mash, unless the other half of the board can be
included in the loop with one or no arrows, I will pass and try to find
a better board.
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While
one arrow can steer the pieces away from the dead end, another arrow is
required to keep the pieces on a good loop.
Not an ideal board.
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If
the other side of the board contains something useful (like a perfect
corner or a helpful one) then you can just place one arrow and make a
loop that doesn’t include the mish mash.
A one arrow, two cannon board.
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